Qing Shuai | 帅青

I am currently working at Tencent (2024.7-), where my focus is on human motion capture and generation under multimodal inputs. Prior to this, I was a Ph.D. student in Computer Science at Zhejiang University from 2019 to 2024, under the supervision of Xiaowei Zhou. My research interests lie at the intersection of computer vision and computer graphics, with a particular emphasis on 3D human pose estimation and generation, 3D reconstruction, and novel view synthesis.

During my past career, my main focus was on the EasyMoCap repository. The goal of this repository is to make human motion capture more accessible and straightforward. It encompasses a collection of code from my work over the past few years and includes essential tools for the field of human motion capture, such as camera calibration, interactive keypoint annotation, visualization, and more.

Demos

Professional Motion Capture with Multi-Camera Systems

Simple Motion Capture from Complex Internet Videos

Novel View Synthesis

4D Scene Reconstruction and Editing

All Publications

2026

  1. AnchorCrafter: Animate Cyber-Anchors Selling Your Products via Human-Object Interacting Video Generation
    Ziyi Xu, Ziyao Huang, Juan Cao, Yong Zhang, Xiaodong Cun, Qing Shuai, Yuchen Wang, Linchao Bao, and Fan Tang
    IEEE Transactions on Visualization and Computer Graphics 2026

2025

  1. HY-Motion 1.0: Scaling Flow Matching Models for Text-To-Motion Generation
    Yuxin Wen, Qing Shuai, Di Kang, Jing Li, Cheng Wen, Yue Qian, Ningxin Jiao, Changhai Chen, Weijie Chen, Yiran Wang, and 1 more author
    arXiv preprint arXiv:2512.23464 2025
  2. Motion-2-to-3: Leveraging 2D Motion Data for 3D Motion Generations
    Ruoxi Guo, Huaijin Pi, Zehong Shen, Qing Shuai, Zechen Hu, Zhumei Wang, Yajiao Dong, Ruizhen Hu, Taku Komura, Sida Peng, and 1 more author
    In Proceedings of the IEEE/CVF International Conference on Computer Vision 2025
  3. Idol: Instant photorealistic 3d human creation from a single image
    Yiyu Zhuang, Jiaxi Lv, Hao Wen, Qing Shuai, Ailing Zeng, Hao Zhu, Shifeng Chen, Yujiu Yang, Xun Cao, and Wei Liu
    In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition 2025
  4. Dyn-e: Local appearance editing of dynamic neural radiance fields
    Yinji ShenTu, Shangzhan Zhang, Mingyue Xu, Qing Shuai, Tianrun Chen, Sida Peng, and Xiaowei Zhou
    Computers & Graphics 2025
  5. Ready-to-react: Online reaction policy for two-character interaction generation
    Zhi Cen, Huaijin Pi, Sida Peng, Qing Shuai, Yujun Shen, Hujun Bao, Xiaowei Zhou, and Ruizhen Hu
    arXiv preprint arXiv:2502.20370 2025

2024

  1. Animatable implicit neural representations for creating realistic avatars from videos
    Sida Peng, Zhen Xu, Junting Dong, Qianqian Wang, Shangzhan Zhang, Qing Shuai, Hujun Bao, and Xiaowei Zhou
    IEEE Transactions on Pattern Analysis and Machine Intelligence 2024
  2. Anidress: animatable loose-dressed avatar from sparse views using garment rigging model
    Beijia Chen, Yuefan Shen, Qing Shuai, Xiaowei Zhou, Kun Zhou, and Youyi Zheng
    arXiv preprint arXiv:2401.15348 2024

2023

  1. Implicit Neural Representations with Structured Latent Codes for Human Body Modeling
    Sida Peng, Chen Geng, Yuanqing Zhang, Yinghao Xu, Qianqian Wang, Qing Shuai, Xiaowei Zhou, and Hujun Bao
    TPAMI 2023
  2. Representing Volumetric Videos As Dynamic MLP Maps
    Sida Peng, Yunzhi Yan, Qing Shuai, Hujun Bao, and Xiaowei Zhou
    In CVPR Jun 2023
  3. Learning Analytical Posterior Probability for Human Mesh Recovery
    Qi Fang, Kang Chen, Yinghui Fan, Qing Shuai, Jiefeng Li, and Weidong Zhang
    In CVPR Jun 2023
  4. Reconstructing Close Human Interactions from Multiple Views
    Qing Shuai, Zhiyuan Yu, Zhize Zhou, Lixin Fan, Haijun Yang, Can Yang, and Xiaowei Zhou
    ACM Transactions on Graphics (TOG) Jun 2023
  5. Motion capture method based on unsynchorized videos
    Hujun Bao, Xiaowei Zhou, DONG Junting, and Qing Shuai
    Aug 2023
  6. Learning human mesh recovery in 3D scenes
    Zehong Shen, Zhi Cen, Sida Peng, Qing Shuai, Hujun Bao, and Xiaowei Zhou
    In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition Aug 2023

2022

  1. Novel View Synthesis of Human Interactions from Sparse Multi-view Videos
    Shuai Qing, Geng Chen, Fang Qi, Peng Sida, Shen Wenhao, Zhou Xiaowei, and Bao Hujun
    In SIGGRAPH Conference Proceedings Aug 2022
  2. QuickPose: Real-Time Multi-View Multi-Person Pose Estimation in Crowded Scenes
    Zhou Zhize, Shuai Qing, Wang Yize, Fang Qi, Ji Xiaopeng, Li Fashuai, Bao Hujun, and Zhou Xiaowei
    In SIGGRAPH Conference Proceedings Aug 2022
  3. Efficient Neural Radiance Fields for Interactive Free-viewpoint Video
    Lin Haotong, Peng Sida, Xu Zhen, Yan Yunzhi, Shuai Qing, Bao Hujun, and Zhou Xiaowei
    In SIGGRAPH Asia Conference Proceedings Aug 2022
  4. Reconstructing Hand-Held Objects from Monocular Video
    Di Huang, Xiaopeng Ji, Xingyi He, Jiaming Sun, Tong He, Shuai Qing, Wanli Ouyang, and Xiaowei Zhou
    In SIGGRAPH Asia Conference Proceedings Aug 2022
  5. Shape Prior Guided Instance Disparity Estimation for 3D Object Detection
    Chen Linghao, Sun Jiaming, Xie Yiming, Zhang Siyu, Shuai Qing, Jiang Qinhong, Zhang Guofeng, Bao Hujun, and Zhou Xiaowei
    TPAMI Aug 2022

2021

  1. Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humans
    Peng Sida, Zhang Yuanqing, Xu Yinghao, Wang Qianqian, Shuai Qing, Bao Hujun, and Zhou Xiaowei
    In CVPR Aug 2021
  2. Reconstructing 3D Human Pose by Watching Humans in the Mirror
    Fang Qi, Shuai* Qing, Dong Junting, Bao Hujun, and Zhou Xiaowei
    In CVPR Aug 2021
  3. Animatable neural radiance fields for modeling dynamic human bodies
    Peng Sida, Dong Junting, Wang Qianqian, Zhang Shangzhan, Shuai Qing, Zhou Xiaowei, and Bao Hujun
    In ICCV Aug 2021

2020

  1. Motion Capture from Internet Videos
    Dong* Junting, Shuai* Qing, Zhang Yuanqing, Liu Xian, Zhou Xiaowei, and Bao Hujun
    In ECCV Aug 2020